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                DEVELOPMENT 
        
		This
        page provides information on the development and production of the G1
        Littlest Pet Shop collection. 
 
  
  Manufacturing 
   
                Excerpts
                from an interview with former Kenner manufacturing employee D.S.
                (1985-1999).   
                 
                Although not specifically about the manufacturing of LPS items,
                this interview provides a great deal of information about the
                manufacturing process used by Kenner in the 1990s.  
                 
                Entire interview posted at KennerCollector.com 
  
              "I
              worked on a lot of products of the years, most of the time on
              boy's toys which seems to be Kenner's strong point.  But I
              did spend several years on the girl's team before it was sent to
              Rhode Island.  I worked on Cindy, a fashion doll that was to
              compete with Barbie, Littlest Pet
              Shop, and several other lines
              that never saw any large sales numbers." 
              [...] 
              "We
              would start toys based on ideas that people felt would sell.
               At some point someone would come up with an idea for a toy
              or a line.  The Designers would start making sketches, (this
              took several weeks) as the sketches started to take shape, models
              would be started to show play features (several more weeks).
               Marketing would make suggestions and do some research about
              package and sales information.  Engineering would look at the
              items and a quick cost sheet would be done.  This part could
              take any where from 2-3 weeks to 2-3 months depending on workload
              and time of year. 
              "If
              Marketing liked the design and cost, then the project would be
              started.  Engineering would start the toys design, and the
              Designers would finalize details on how the toy would look, and do
              color studies.  In 10 to 16 weeks the final design would be
              done and we would head to tool start.  12 to 16 weeks later
              we would have first shots.  Samples would be built and test
              changes made.  12 weeks later we should be at production
              start.  In about 2-3 weeks we would have first ship.  Toys
              arrive at the distribution center in about 4 weeks ready for
              shipment.  From concept to on the shelf at Toys R Us was
              anywhere from 40 to 60 weeks depending on how fast we wanted the
              project and what problems came up. 
              "At
              'tool start', there would be a go/no-go decision, again just
              before 'production start' there would be another go/no-go time.
               Once a no-go choice was made all work would stop and we
              would start on another idea.  I have no real facts on these
              numbers but I felt that of 100 ideas sent in for us to work on we
              might work on 10, of those 10 only 1 or 2 would make it to
              production, and of every 100 toys that made it to production only
              1 would be a real hit.  A lot of ideas that we worked on were
              for whole lines.  Kenner didn’t do many 1-item toys.  They
              always wanted ideas that would become lines.  Lines always
              had lots of toys at many price points." 
  
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